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Project: Break//down (2.D.A.A.S.)

Project: Break//Down is a single-player, physics-based action adventure where you take control of a guy in an exo suit with his friend inside.

Combat comprises 2 playstyles melee and ranged working together to escape the facility, find your graphics card lost in transit(Yes that's a plot point) and rescue your friend(P2).

Beat 'em up

Combat uses our unique limb system where you can disable limbs of enemies and cause them to rag doll and be less effective.

Environmental Weapons

Pick up anything that can fit in your hands as a weapon. Or use your grapple ability to pickup items at range.

Disable and Dismantle Those In Your Way

The unique limb system allows for enemy limbs to be disabled and dismantled. An enemy without arms can't attack you. enemy limbs can be used as weapons

Turret Fun

Shoot projectiles, magnet grenades or use the magnet cannon with the shoulder turret to attack at range.

Abuse The Physics System

This being a physics-based brawler world objects can be interacted with so you can pick up an arm and throw it at another enemy or drop a crate on a few of them.

every platformer need a Grapple hook these days

Use your wrist-mounted grapple hooks to zip around or pickup items at range to use in a pinch

lefty righty

Each hand attacks independently from the other allowing you to mix up your combat and multitask.

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